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The Team

Founder & Producer

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Logan Moon

PD at CanOpener, overseeing product design and production management. Involved across multiple areas including game design, programming and overall business.

Programmer

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Mango Can

A 6-year veteran client programmer responsible for the technical implementation of various complex game systems.

Programmer

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Roger Obwod

A programmer responsible for implementing essential game features, including UI/UX, and recognized within the team for diligently handling challenging tasks behind the scenes.

Programmer

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Kim Jeong-hyeon

A programmer responsible for implementing combat-related systems and content, recognized for delivering work with clarity and precision.

Artist

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HookGom

Handles every piece of art in the game — characters, backgrounds, effects, UI, you name it. And yes, the lizardmen too.

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