The Team
Founder & Producer

Logan Moon
PD at CanOpener, overseeing product design and production management. Involved across multiple areas including game design, programming and overall business.
Programmer

Mango Can
A 6-year veteran client programmer responsible for the technical implementation of various complex game systems.
Programmer

Roger Obwod
A programmer responsible for implementing essential game features, including UI/UX, and recognized within the team for diligently handling challenging tasks behind the scenes.
Programmer

Kim Jeong-hyeon
A programmer responsible for implementing combat-related systems and content, recognized for delivering work with clarity and precision.
Artist

HookGom
Handles every piece of art in the game — characters, backgrounds, effects, UI, you name it. And yes, the lizardmen too.



